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Recent updates

Demo snapshot release, and site & build updates
Hi everyone, Today marks a special day, as the project now has a Demo Snapshot to try out for free! It includes everything the game has up to this point, and wo...
Build update: Let there be darkness!
Here's the list of changes: Slight enhancement for the atmospherics inside the sub: Now water is constantly dripping from the ceiling, and plays a “gentle”...
Build update
To mach what was seen in the trailer , the current build has been updated, it includes: slight UI changes for handling save files (previously it was difficult t...
New trailer for Deep Sea Claustrophobia
After setting up the landing page, the intro for the game was still a bit lacking. Now there's a new video hoping to showcase some of the elements that are alre...
Short devlog on reusing assets for DSC for the first time
Up until now, all assets in game were made bespoke and from scratch. However, working on the batteries presented a unique opportunity to ease the workload for t...
Pushing out Deep Sea Claustrophobia into Early Access
Original post from gamedev.net It's been a while, almost a year since my last post. My last project was that de facto moment where I gave upon chasing publisher...
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