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Devlog
Unleash the storm! A dwarf enraged.
August 05, 2024
by
theaaronstory
In a rather odd fashion, coming at you with a tiny update (that is live also, so you can play it right now), showing off the new addition in the prototype: Skills. That is how they could be part of th...
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Minecarts and rocks│ Falterstone prototype release #5
July 25, 2024
by
theaaronstory
Keeping up with the newfound tradition, I’ve split the devlog into two parts. One is a 23 min. long video talking about design and what made it and what didn’t in this update. The other one, writt...
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This could render XP progressions obsolete!
June 24, 2024
by
theaaronstory
Something different today, one of it is the fact that the devlog made it onto Youtube. The other one is a long chat about how Falterstone is implementing a feature that could make using XP systems obs...
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Waterfalls and Ghosts│ Falterstone prototype release #4
May 28, 2024
by
theaaronstory
Welcome back for another update! In this release, the focus was on making exploring a little more rewarding, rather than just hitting stone after stone. Two new structures were added to the mix: Under...
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Pixies, runes and magic│ Falterstone prototype release #3
May 14, 2024
by
theaaronstory
Been a few pressing weeks in order to push the prototype even further (and give it a touch of extra polish). The main differences since last time are: a new enemy type has been added (pixie) there's a...
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Battling hordes of gnomes
May 01, 2024
by
theaaronstory
Welcome to the first update to Falterstone! After the soft launch of this prototype (a game about mining and some fighting), work has begun on adding more depth to what was there already. And as the g...
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